![]() I just played a few hours ago in my small cousin's house RCT3 (i let him have my gog copy) and you can see the groups separating themeselves with the famous activity log of "waiting group" and "meeting with group" that was the what peeps did most of the time instead of doing what people want them to do, waste thekr time and money in the park, not waiting 3 minutes for the group to gather just to then one decinding to go to the toilet, breaking the group again, wait, and the other now deciding they wanted food, rinse and repeat. The group of individuals broke that typd of gameplay and thats why hard fans of 1 and 2 hate the guts of the game. People who play rct games since 1 for the tycoon and not the cretive aspect want to be rewarded with long lines and high profits for their well design park from a management standpoint. Its not that it didnt work, it did, and that was exactly the problem with it. ![]() What your are asking for is exactly the system that broke the management of RCT3.
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